This page basically describes how to setup the Sockso music server on Fedora Core 8. I wanted to test this product out, and see how it looks, and I was quite impressed, both with the simplicity / easy of use, and the slick features and look-n-feel.
Initially I found it in the November 2008 issue of Linux Pro Magazine, and after reading it, filing it in my "to be tested" projects, and all that, eventually gave it a shot. For the purposes of this page,its version 1.1.3thatImusing
There were a few steps to get this going. I'll lay them out below as I had done them.

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Thats it for the setup portion. Now you can launch a browser from anywhere - the linux server, or a windows client (preferably with an audio card and speakers).
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Thats it !
So - just a note worth mentioning. All the data that the sockso program keeps, is located in the users home directory, under a ".sockso" hidden directory. In my case, its "/home/sockso/.sockso". You are able to copy this entire directory to another user if you want. Its possible to have one user listen on port 4444, and the other listen on 8082. But you'd have to run two unique consoles - but anything is possible. Its nice to have the option.
Also of note - sometimes when Im clicking on the links in the web page, I get timeouts. I suspect its an issue either on my virtual machine (web server), or its something related to my own personal setup. But when I do, I see errors like this :

I dont believe its anything to worry about, but figured I'd share it.
Note something else in that screenshot. After initial setup of the Sockso server, I no longer run the gui console. Instead, I run the text based console, as you can see above in the first line. I use the "--nogui" option when launching it. You can find much more about that in their online manual.
One other thing I wanted to record ... on my servers that I have tried this on so far (three different servers before finally finding the "right" home), I see that each java process takes between 220k and 280k of memory to run, and each one will consume up to the maxiumum that the cpu will allow it at times. So since I run two different instances - I show both running around 256k of memory on average, and 45-50% of cpu ... especially when they are doing the scan of the collection. For these servers, its not uncommon for my load average to be 3.0 at norm, and up to 8.0 or more in heavy play situation. It actually goes up to 15 or 20 upon initial startup while it scans the collection. So the point is that I would recommend having at least 256Mb of physical memory installed in the server for each sockso service planned. Also because its so i/o (network and disk) intensive, I recommend against virtual instances unless your virtual server is cutting edge. My quad Xeon 1.0Ghz multiprocessor DL580 couldnt handle this as a VM, hence the need to host it on a dedicated physical server.